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Project Resistance Large

Campcom experiments with asymmetric Resident Evil multiplayer

Studio: Capcom
Platform: PlayStation 4, Xbox One, PC.
Release date: TBC

So, long-time lovers of Resident Evil and new fans brought in by the success of the Resident Evil 2 remake… I have good news, and maybe not so good news. Capcom are working on a new Resident Evil game (yes!), but it’s another action-heavy online multiplayer (oh). After the glory of the Resident Evil 2 remake and dread-filled Resident Evil 7 before that, it’s not what most fans of the franchise expected, but here’s everything I can tell you about the upcoming game, currently titled Project Resistance.

Project Resistance is set to be an asymmetric online multiplayer, pitting four unlucky Survivors against the one known as the Mastermind, whose sole purpose is to kill off the other players before they can escape. From the concept alone, it sound funs, and taps into the popularity of asymmetric multiplayer horror these days; just look at the success of Dead by Daylight and Friday the 13th: The Game.

As a Survivor, you’ll choose from multiple characters, each with their own strengths, weaknesses, and abilities. Choose between Valerie, a support character who can heal herself and the other Survivors; January, a hacker who can disable security cameras, a crucial skill when those cameras are being used to track and hurt you; Tyrone, the tank who can take reduced damage for a short period of time; and Samuel, the one you’ll turn to for serious melee damage.

Then, from the safety of their control room, is the Mastermind. This player will be doing whatever they can to make sure that the Survivors don’t live to see another day, tracking their progress through each level with security cameras – some of which have weapons attached.

To stop the Survivors, the Mastermind can turn off the lights to hide dangers and place traps along the way, including some of the series’ most twisted creatures: zombies, Lickers, Ivy, Cerberus, and even the hulking Tyrant. A bonus is that the player can even take control of the zombies and the Tyrant, donning his signature hat and trench-coat for themselves. It seems like a good way of involving this player in the middle of the blood-soaked action.

And that’s really all we know at this point, but while many are excited for another chance to step into the wondrous universe of Resident Evil, a number are understandably disappointed by this action-heavy development…

See, once Capcom get their teeth into you with something that truly feels like a return to their roots of survival horror, you remember everything you love about their games. The complex characters, the interesting stories of corruption and biological experiments, even the awful one-liners that drag a smile to your lips without consent. There’s something special about them…

The only trouble is that while our eyes are going all googly at the will-they-won’t-they of Leon and Ada, someone at Capcom has the same googly eyes for money. As they’ve shown us in the past with the likes of Operation Raccoon City and Umbrella Corps, they believe that money is in action games, and asymmetric multiplayer games are pretty trendy right now. Why wouldn’t they want to try and wrap their cold, dead fingers around a slice of that undead pie?

Having said all of that, even though it feels like a step back from the masterpiece that was the recent Resident Evil 2 remake, I’m holding out my actual opinion until I play it. Sometimes it’s enough that a game is fun, like Left 4 Dead or Day Z. If that’s the case, I can certainly get into another game set in the RE universe, especially one where I get to be in control of some of its most twisted biological weapons.

If you want to see for yourself, you can sign up for the PlayStation 4 or Xbox One beta that will be running from 4-7 October 2019, as long as you register your interest by 18 September and are a Resident Evil Ambassador. Assuming I can get into the beta myself, I’ll be sure to tell you all about it here. Come. Join Project Resistance, while you still can…

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About The Author
Ryan Noble
Staff Reviewer
If Ryan isn't watching, reading or playing some form of horror, he's probably writing about it. He used to be an Editor at Indie Game Magazine so he has a soft spot for independent creators, especially when they're creating fear. Whether you're one such creator, or a fellow horror fan, let's speak about spooks on Twitter or email.
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